Team:EPF-Lausanne/Tools/MICROFLUIDICS

From 2011.igem.org

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== Newer game ideas ==
== Newer game ideas ==
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== Labyrinth / Pipedream ==
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=== Labyrinth / Pipedream ===
A labyrinth would be a straightforward application of microfluidics to gaming. Allow a limited time to figure out what valves to open or close, then flow in a dyed liquid. If the path is correct, the fluid flows into a "win" pool. Otherwise, it leaks into a "lose" pool.
A labyrinth would be a straightforward application of microfluidics to gaming. Allow a limited time to figure out what valves to open or close, then flow in a dyed liquid. If the path is correct, the fluid flows into a "win" pool. Otherwise, it leaks into a "lose" pool.
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== Tamagotchi ==
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=== Tamagotchi ===
Keep an on-chip ''C. Elegans'' worm. Flow in food, dyes, or whatever, flush out its excrements. Sounds boring but people like pets...
Keep an on-chip ''C. Elegans'' worm. Flow in food, dyes, or whatever, flush out its excrements. Sounds boring but people like pets...
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If we can figure out how to make them reproduce we can make a microsims game.
If we can figure out how to make them reproduce we can make a microsims game.
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== Crowdsourcing ==
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=== Crowdsourcing ===
A cool application of web-controlled games is "crowdsourcing": using the community's "idle brain time", or harnessing all those people wasting their time on facebook games to do something useful. Great examples are ReCaptcha, where by answering captchas people help the gutenberg project transcribe books, or somewhat forgotten ESP game, where people help label images on the internet. I just found Zooniverse: http://www.zooniverse.org/projects, where by playing games people help advance scientific projects.
A cool application of web-controlled games is "crowdsourcing": using the community's "idle brain time", or harnessing all those people wasting their time on facebook games to do something useful. Great examples are ReCaptcha, where by answering captchas people help the gutenberg project transcribe books, or somewhat forgotten ESP game, where people help label images on the internet. I just found Zooniverse: http://www.zooniverse.org/projects, where by playing games people help advance scientific projects.
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For microfluidics, I can think of a shooter-style game where people would locate glowing wells on a plate or chip. I can remember Matt saying he struggled to program that for poorly aligned chips.
For microfluidics, I can think of a shooter-style game where people would locate glowing wells on a plate or chip. I can remember Matt saying he struggled to program that for poorly aligned chips.
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=== Citizen Science ===
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Citizen science seems to be the new 'thing': get ordinary people to participate in scientific projects. Both to teach the population about science and to help scientific projects. Crowdsourcing is one approach (which helps advance a project). Education is another one.
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For example, we could design a chip that teaches people about transcription factors live: have a linear template that expresses / represses GFP in presence of tetR. Flow tetR on the chip, and watch in awe as the light turns off. In another well, have the same circuit with a different promoter, to show that transcription factors are sequence-specific. Provide a cool explanation of what is happening. Alternatively, we could flow in IPTG, or whatever. The cool thing is, we're using microfluidics to illustrate the mechanisms of DNA transcription. It's educating people about genetics, synthetic biology, and microfluidics.
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== Software ==
== Software ==

Revision as of 06:03, 12 August 2011