Template:Team:UC Davis/MutantWidget

From 2011.igem.org

(Difference between revisions)
Line 604: Line 604:
// add it to the scene
// add it to the scene
-
scene.addChild(particleSystem);
 
plot_mesh = new THREE.Mesh(
plot_mesh = new THREE.Mesh(
Line 663: Line 662:
origin_camera.addChild(origin_object);
origin_camera.addChild(origin_object);
origin_object.addChild(plot_mesh);
origin_object.addChild(plot_mesh);
 +
origin_object.addChild(particleSystem);
origin_object.rotation.z = Math.PI;
origin_object.rotation.z = Math.PI;

Revision as of 07:27, 25 September 2011