Template:Team:UC Davis/MutantWidget

From 2011.igem.org

(Difference between revisions)
Line 489: Line 489:
xaxislabel = new THREE.Mesh(new THREE.PlaneGeometry(400, 40, 2, 2), xm);
xaxislabel = new THREE.Mesh(new THREE.PlaneGeometry(400, 40, 2, 2), xm);
-
xaxislabel.position.x = -2;
+
xaxislabel.position.x = 50;
-
xaxislabel.position.y = 50;
+
xaxislabel.position.y = -2;
xaxislabel.position.z = 0;
xaxislabel.position.z = 0;
         xaxislabel.rotation.z = Math.PI/2;
         xaxislabel.rotation.z = Math.PI/2;
Line 511: Line 511:
yaxislabel = new THREE.Mesh(new THREE.PlaneGeometry(400, 40, 2, 2), xm);
yaxislabel = new THREE.Mesh(new THREE.PlaneGeometry(400, 40, 2, 2), xm);
-
yaxislabel.position.x = -2;
+
yaxislabel.position.x = 50;
-
yaxislabel.position.y = 50;
+
yaxislabel.position.y = -2;
yaxislabel.position.z = 0;
yaxislabel.position.z = 0;
         yaxislabel.rotation.z = Math.PI/2;
         yaxislabel.rotation.z = Math.PI/2;
Line 533: Line 533:
zaxislabel = new THREE.Mesh(new THREE.PlaneGeometry(400, 40, 2, 2), xm);
zaxislabel = new THREE.Mesh(new THREE.PlaneGeometry(400, 40, 2, 2), xm);
-
zaxislabel.position.x = -2;
+
zaxislabel.position.x = 50;
-
zaxislabel.position.y = 50;
+
zaxislabel.position.y = -2;
zaxislabel.position.z = 0;
zaxislabel.position.z = 0;
         zaxislabel.rotation.z = Math.PI/2;
         zaxislabel.rotation.z = Math.PI/2;

Revision as of 07:12, 25 September 2011