Team:EPF-Lausanne/Tools/MICROFLUIDICS

From 2011.igem.org

(Difference between revisions)
Line 6: Line 6:
* a cheap microscope/camera system: see [http://hackteria.org/?cat=15 link]
* a cheap microscope/camera system: see [http://hackteria.org/?cat=15 link]
* a cheapo PC
* a cheapo PC
 +
* a microfluidic device (we might have some simple ones already that we could play with)
Software things to figure out:
Software things to figure out:
Line 14: Line 15:
* need active feedback between camera and PC to determine end of game, reset game, etc.
* need active feedback between camera and PC to determine end of game, reset game, etc.
 +
 +
Games?:
 +
 +
we could either implement one player or a two player game.
 +
We should have a virtual clone of the game that players can play if the game is very popular (only one person can play the real microfluidic version at a time)
 +
Game should be relatively quick, last only a couple of minutes tops.
 +
Games should be challenging and provide room for improvement.
 +
Couple to a high-score, to award the grand-prize winner at the jamboree?
 +
 +
* tug of war...
 +
* pong clone
 +
* snake?

Revision as of 16:50, 8 July 2011

some info on microfluidics and on our microfluidic online game idea...

Hardware stuff we need:

  • a USB I/O for driving 24 Volt solenoids (DIY or from national instruments)
  • a cheap microscope/camera system: see [http://hackteria.org/?cat=15 link]
  • a cheapo PC
  • a microfluidic device (we might have some simple ones already that we could play with)

Software things to figure out:

  • remote control of solenoids?
  • piping video stream?
  • latency issues?
  • need active feedback between camera and PC to determine end of game, reset game, etc.

Games?:

we could either implement one player or a two player game. We should have a virtual clone of the game that players can play if the game is very popular (only one person can play the real microfluidic version at a time) Game should be relatively quick, last only a couple of minutes tops. Games should be challenging and provide room for improvement. Couple to a high-score, to award the grand-prize winner at the jamboree?

  • tug of war...
  • pong clone
  • snake?