Template:Team:UC Davis/MutantWidget

From 2011.igem.org

(Difference between revisions)
Line 418: Line 418:
             new THREE.Vector3(thisdatax[i%thisdatax.length], thisdatay[Math.floor(i/thisdatay.length)], thisdataz[i])
             new THREE.Vector3(thisdatax[i%thisdatax.length], thisdatay[Math.floor(i/thisdatay.length)], thisdataz[i])
         );
         );
 +
particles.vertices.push(particle);
 +
}
}
Line 599: Line 601:
sphere.position.y = 50;
sphere.position.y = 50;
sphere.position.z = 50;
sphere.position.z = 50;
 +
var particleSystem = new THREE.ParticleSystem(
 +
    particles,
 +
    pMaterial);
 +
// add it to the scene
 +
scene.addChild(particleSystem);
plot_mesh = new THREE.Mesh(
plot_mesh = new THREE.Mesh(

Revision as of 07:25, 25 September 2011