Template:Team:UC Davis/MutantWidget

From 2011.igem.org

(Difference between revisions)
Line 584: Line 584:
plot_mesh.position.z = -50;
plot_mesh.position.z = -50;
plot_mesh.position.y = -50;
plot_mesh.position.y = -50;
 +
 +
plot_mesh.rotation.x = Math.PI/4;
 +
 +
zaxis.position.x = -50;
 +
zaxis.position.z = -50;
 +
zaxis.position.y = -50;
 +
 +
xaxis.position.x = -50;
 +
xaxis.position.z = -50;
 +
xaxis.position.y = -50;
 +
 +
yaxis.position.x = -50;
 +
yaxis.position.z = -50;
 +
yaxis.position.y = -50;
origin_camera = new THREE.Object3D();
origin_camera = new THREE.Object3D();

Revision as of 04:59, 25 September 2011