Template:Uppsala-SwedenTemplate

From 2011.igem.org

(Difference between revisions)
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<!-- END: Riddance. -->
<!-- END: Riddance. -->
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<script type="text/javascript">
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/////////////////////////////////////////////////////////////////////
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var FloatLayers      = new Array();
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var FloatLayersByName = new Array();
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function addFloatLayer(n,offX,offY,spd){new FloatLayer(n,offX,offY,spd);}
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function getFloatLayer(n){return FloatLayersByName[n];}
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function alignFloatLayers(){for(var i=0;i<FloatLayers.length;i++)FloatLayers[i].align();}
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function getXCoord(el) {
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x=0;
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while(el){
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x+=el.offsetLeft;
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el=el.offsetParent;
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}
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return x;
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}
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function getYCoord(el) {
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y=0;
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while(el){
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y+=el.offsetTop;
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el=el.offsetParent;
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}
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return y;
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}
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/////////////////////////////////////////////////////////////////////
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FloatLayer.prototype.setFloatToTop=setTopFloater;
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FloatLayer.prototype.setFloatToBottom=setBottomFloater;
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FloatLayer.prototype.setFloatToLeft=setLeftFloater;
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FloatLayer.prototype.setFloatToRight=setRightFloater;
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FloatLayer.prototype.initialize=defineFloater;
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FloatLayer.prototype.adjust=adjustFloater;
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FloatLayer.prototype.align=alignFloater;
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function FloatLayer(n, offX, offY, spd) {
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this.index=FloatLayers.length;
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FloatLayers.push(this);
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FloatLayersByName[n] = this;
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this.name    = n;
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this.floatX  = 0;
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this.floatY  = 0;
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this.tm      = null;
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this.steps  = spd;
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this.alignHorizontal=(offX>=0) ? leftFloater : rightFloater;
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this.alignVertical  =(offY>=0) ? topFloater : bottomFloater;
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this.ifloatX = Math.abs(offX);
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this.ifloatY = Math.abs(offY);
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}
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/////////////////////////////////////////////////////////////////////
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function defineFloater(){
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this.layer  = document.getElementById(this.name);
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this.width  = this.layer.offsetWidth;
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this.height = this.layer.offsetHeight;
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this.prevX  = this.layer.offsetLeft;
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this.prevY  = this.layer.offsetTop;
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}
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function adjustFloater() {
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this.tm=null;
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if(this.layer.style.position!='absolute')return;
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var dx = Math.abs(this.floatX-this.prevX);
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var dy = Math.abs(this.floatY-this.prevY);
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if (dx < this.steps/2)
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cx = (dx>=1) ? 1 : 0;
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else
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cx = Math.round(dx/this.steps);
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if (dy < this.steps/2)
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cy = (dy>=1) ? 1 : 0;
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else
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cy = Math.round(dy/this.steps);
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if (this.floatX > this.prevX)
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this.prevX += cx;
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else if (this.floatX < this.prevX)
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this.prevX -= cx;
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if (this.floatY > this.prevY)
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this.prevY += cy;
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else if (this.floatY < this.prevY)
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this.prevY -= cy;
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this.layer.style.left = this.prevX;
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this.layer.style.top  = this.prevY;
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if (cx!=0||cy!=0){
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if(this.tm==null)this.tm=setTimeout('FloatLayers['+this.index+'].adjust()',50);
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}else
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alignFloatLayers();
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}
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function setLeftFloater(){this.alignHorizontal=leftFloater;}
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function setRightFloater(){this.alignHorizontal=rightFloater;}
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function setTopFloater(){this.alignVertical=topFloater;}
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function setBottomFloater(){this.alignVertical=bottomFloater;}
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function leftFloater(){this.floatX = document.body.scrollLeft + this.ifloatX;}
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function topFloater(){this.floatY = document.body.scrollTop + this.ifloatY;}
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function rightFloater(){this.floatX = document.body.scrollLeft + document.body.clientWidth - this.ifloatX - this.width;}
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function bottomFloater(){this.floatY = document.body.scrollTop + document.body.clientHeight - this.ifloatY - this.height;}
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function alignFloater(){
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if(this.layer==null)this.initialize();
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this.alignHorizontal();
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this.alignVertical();
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if(this.prevX!=this.floatX || this.prevY!=this.floatY){
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if(this.tm==null)this.tm=setTimeout('FloatLayers['+this.index+'].adjust()',50);
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}
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}
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</script>
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<style type="text/css">
<style type="text/css">

Revision as of 14:57, 6 July 2011